Let’s start a discussion on Global Conquest.
It is clear there are some issues with this event, let’s begin with the most obvious and let’s see what others say about the event as well as Strike Carrier combat in general (the underlying system that the event uses).
The event itself has a flaw in how it does matchmaking, because of this is it possible to “cheat” the matchmaking system into giving you easy matches throughout the event.
This is possible because the event uses a matchmaking system that matches up teams based on their past event history, because of this system if you move to a brand new alliance for the event you are given super-easy matchups.
This is a flaw in the system that doesn’t accurately rank each alliance at the beginning of the event or as the event progresses, causing it to require every competitive team to move out of their alliance into a brand new one for the event and then back to the main alliance at the end. Not doing this effectively stops you from competing in the event, even if you spend an inordinate amount of gold, you will have no effect.
Outside of this massive flaw, what other issues and/or ideas do you have to improve Global Conquest as an event to make it more fun? Try thinking outside of the box, any idea is worth sharing even if it just serves to help provide alternative perspectives!